Saturday, April 30, 2016

(Everybody was) Fugu Fighting

This was the game I worked on for Nordic Game Jam 2016 - one of the biggest game jams I have attended yet (there were over a thousand jammers at the site!). The theme of the jam was 'Leak'. After deciding to stay clear of some very straight-forward interpretations of what that meant (e.g. a game where you leak documents to the public, or a game where you have to fix a boat while it's leaking), our team ended up making a multiplayer game in which two blowfish fight to the death. Check out the game here:

https://selinsop.itch.io/fugufighting

Screenshots:





I was mainly in charge of sound design (which has become my de-facto role in game jams, since there often aren't that many sound people in attendance) - so many of the sound effects (obtained by a few hours with a balloon and a microphone) and the music were created by me. During this jam, I decided to work with new people rather than familiar faces, and we all clicked pretty well! It's definitely something I will try more of in future...