Sunday, March 2, 2014

"A Closed World"

This was the game I worked on at the GAMBIT Game Lab in MIT as a game designer. It's loosely based on old-school turn-based RPGs like Pokemon and Earthbound, and is an attempt to deal with queer issues in games in a respectful and meaningful way. Check it out in the link below:

http://gambit.mit.edu/loadgame/aclosedworld.php

Some screenshots:




Not only did the game spark many a discussion on the potential of games to tackle mature subject matter, but it was a once-in-a-lifetime opportunity for me to get a close look at the inner workings of game development. Huge props to the amazing people I worked with at Team Fabulous and our 'father' figures Todd Harper and Abe Stein! :-)

Saturday, March 1, 2014

"Howzat" and "Homerun Heroes"

These were the two sports games I worked on at Gameventures Pte. Ltd as a game designer. They are both facebook games, which means they have the usual gamut of 'Farmville' features such as a regenerating action-point system and many, many share options, but they are also surprisingly in-depth as sports games, with gameplay that requires far more skill and reflexes than the average Facebook game. Check them out below:

Howzat:

http://apps.facebook.com/howzatcricket/






Homerun Heroes:

The game was shut down in 2013, but here are some screens of what it was like when I worked on it:










While there, I learnt a lot about not just game design itself (from user interface layouts to in-game progression systems), but about social games as well, and the different ways in which they retain players and generate revenue in order to stay alive. Interesting stuff!