http://globalgamejam.org/2015/games/trauma-0
Screenshots:
Just like the game jam I attended last year, I did most of the game design for the game (for example, I came up with the main gameplay dynamic of choosing which patient to save within the time constraints). I also composed the music and sourced the sound effects for the game. On the whole, I was really happy that we managed to pull off a simple game with a mature theme that managed to get players to ask themselves, "what do we do now?"
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